I have an idea for how this would work to save storage on a persons PC
Outplayed starts recording but auto-deletes it's own recording and starts a new one if the player dies, if they complete the level, the recording will save for them to access when they open Outplayed.
There can also be a feature to also save a run in a level if they fail past a certain point (a drop down menu should work fine) eg. 70%, 75%, 80% and so on.